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	<title>Comments on: Nosepilot (Alexandru Sacul)</title>
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	<link>http://www.linesandcolors.com/2006/01/12/nosepilot-alexandru-sacul/</link>
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	<pubDate>Wed,  7 Jan 2009 02:46:51 +0000</pubDate>
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		<title>By: Charley Parker</title>
		<link>http://www.linesandcolors.com/2006/01/12/nosepilot-alexandru-sacul/#comment-177279</link>
		<dc:creator>Charley Parker</dc:creator>
		<pubDate>Wed, 03 Oct 2007 12:16:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.linesandcolors.com/?p=129#comment-177279</guid>
		<description>The lack of an easliy identifiable central character makes it difficult so see a continuity of story between the animated sequences, or between the animations and the still panels.

I should have gotten a clue about the narrative nature of the still images by their arrangement like comic panels, but the "game" of finding the right panel to click through to the next sequence, which can actually be frustrating at times, is very distracting, and makes it more difficult to read the sequence as a story.

The early still page with the falling fruit, bull and wagon, for example, presents a barrier that many people may not pass. Unless you're persistent, or know to click in the lower left, it would be easy to assume the piece ends there.

The instruction to "click on the last image, moons or musical imstruments" to advance does not always hold true.

Wordless graphic narrative is difficult enough to accomplish effectively. Add in experimental storytelling, the lack of traditional cues used to identify characters and maintain continuity (the color of clothing or hair, for example) and a "keep me guessing" navigation, and you've made it too difficult for most people to grasp the sequence as a story.

I would hardly classify the piece as a failure, though. It's beautiful to look at and has captured the attention of an enormous number of people. I would call it a grand experiment.</description>
		<content:encoded><![CDATA[<p>The lack of an easliy identifiable central character makes it difficult so see a continuity of story between the animated sequences, or between the animations and the still panels.</p>
<p>I should have gotten a clue about the narrative nature of the still images by their arrangement like comic panels, but the &#8220;game&#8221; of finding the right panel to click through to the next sequence, which can actually be frustrating at times, is very distracting, and makes it more difficult to read the sequence as a story.</p>
<p>The early still page with the falling fruit, bull and wagon, for example, presents a barrier that many people may not pass. Unless you&#8217;re persistent, or know to click in the lower left, it would be easy to assume the piece ends there.</p>
<p>The instruction to &#8220;click on the last image, moons or musical imstruments&#8221; to advance does not always hold true.</p>
<p>Wordless graphic narrative is difficult enough to accomplish effectively. Add in experimental storytelling, the lack of traditional cues used to identify characters and maintain continuity (the color of clothing or hair, for example) and a &#8220;keep me guessing&#8221; navigation, and you&#8217;ve made it too difficult for most people to grasp the sequence as a story.</p>
<p>I would hardly classify the piece as a failure, though. It&#8217;s beautiful to look at and has captured the attention of an enormous number of people. I would call it a grand experiment.</p>
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		<title>By: alex sacui</title>
		<link>http://www.linesandcolors.com/2006/01/12/nosepilot-alexandru-sacul/#comment-176871</link>
		<dc:creator>alex sacui</dc:creator>
		<pubDate>Wed, 03 Oct 2007 04:39:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.linesandcolors.com/?p=129#comment-176871</guid>
		<description>the "group of still images"
http://story.nosepilot.com/
 is a 117 page graphic novel without words. the story continues the lives of the charaters intorduced in the animation. it's sad that nobody understands anything and thinks my work is pointless. i started writting some text that explains the storyline...but have not finished. the piece was created to work without an explanation but it seems ive terribly failed.</description>
		<content:encoded><![CDATA[<p>the &#8220;group of still images&#8221;<br />
<a href="http://story.nosepilot.com/" rel="nofollow">http://story.nosepilot.com/</a><br />
 is a 117 page graphic novel without words. the story continues the lives of the charaters intorduced in the animation. it&#8217;s sad that nobody understands anything and thinks my work is pointless. i started writting some text that explains the storyline&#8230;but have not finished. the piece was created to work without an explanation but it seems ive terribly failed.</p>
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