He who knows how to appreciate colour relationships, the influence of one color on another, their contrasts and dissonances, is promised an infinitely diverse imagery.
- Sonia Delaunay
Color is my day-long obsession,
joy and torment.
- Claude Monet
 

 

Saturday, June 30, 2007

Nick Bertozzi

Posted by Charley Parker at 11:29 am

Nick Bertozzi
One of the great things about the burgeoning independent comics scene here in the U.S. is that a wider readership is beginning to see beyond the narrow cliché of “comics = superheroes” that has dominated the public’s general perception of what comics are, and open their eyes to some of the wider possibilities of the medium.

Comics (graphic stories) are a terrific place, for example, for cultural mash-ups, and a wonderful case in point is Nick Bertozzi’s “art history by way of noir murder mystery with a touch of supernatural fantasy graphic novel”, The Salon.

Set in the pre-modernist cultural stew of Paris 100 years ago, the story pulls together protagonists like Picasso, Braque, Gertrude Stein, Leo Stein, Erik Sati and Guillaume Apollinaire in a fantastical murder mystery, in the course of which we are given the birth of Cubism revealed in discussions on a train and scrawls on a napkin.

Bertozzi weaves his tale in horizontal panels, giving it a somewhat cinematic consistency, and throws his images at us with brusquely drawn, rough edged ink lines, at times using intentional crudeness to push them in our face, at other times pulling back into woodcut-like refinement, and casts them in hauntingly expressive duotones.

His story, likewise, swings from from refined to crude, from intellectual ponderings on the nature of art to sex scenes and the scatological details of Georges Braque squatting on a chamber pot. Throughout it all, Bertozzi makes it abundantly clear that this particular story could not have been told effenctively in any way other than the unique synergy of words and pictures that we call comics.

You can read the first few pages online here (though the link for the fourth one seems broken at the moment), and a few others in the course of this interview with Bertozzi on The Comics Reporter; or you can watch a short promotional video. The fact that a “trailer” for a comics story feels natural points up the often mentioned relationship between comics and film. There is also a short film linked from Bertozzi’s site on The Making of Salon.

Ths comics page on his site features glimpses at some of Bertozzi’s other stories, including his recent collaboration with Jason Lutes, Houdini: The Handcuff King (the first title released under the auspices of The Center for Cartoon Studies), Drop Ceiling, an ongoing story originally serialized in Rubber Necker, and another history-based story, this one closer to actual history, of Ernest Shackelton.

Bertozzi also has illustration clients that include The New York Times, Fortune, SPIN Magazine and others. In addition he teaches a Comicbook Storytelling Workshop at the School of Visual Arts in New York.

Posted in: Comics, Illustration   |   2 Comments »

Friday, June 29, 2007

Dan May

Posted by Charley Parker at 10:18 am

Dan May
“Taunt Your Monster” says the title of one of Dan May’s images, and taunt them he does, in the process delighting us with a fascinating beastiary of odd flora and fauna. His creatures, monsters, occasional people and animal-like thingies inhabit charmingly odd environments that look like undersea landscapes or perhaps the ice caves of Muni Mula, or are often presented stark against backgrounds of big obvious brush strokes and textures of paint as paint.

May’s paintings carry echoes of Joan Miro and Yves Tanguy and he occasionally tips his hat to pop culture influences with tributes to the likes of Dr. Seuss and Tim Burton.

He works in acrylic on wood or canvas and varies between larger canvasses populated with multiple examples of his odd animals, plant things and and sometimes vaguely microbial or virus-like entities, and smaller works in which one or two are isolated.

May has worked extensively as an illustrator but now focuses more on painting and exhibiting as a gallery artist. His bio page includes a list of illustration clients and gallery exhibitions.

His web site includes two galleries that can be navigated by convenient arrows, sequence dots or by simply clicking on the images to move forward.

The link to “Blog” is actually to a Flickr space with multiple galleries that are considerably more extensive than the web site and includes blog-like entries on the main page.

There is a post about May on illustrationMundo and an interview on LCSV4.

Thursday, June 28, 2007

Animator vs. Animation (Alan Becker)

Posted by Charley Parker at 8:49 am

Animator vs. Animation - Alan Becker
OK, I have to admit that this is something I find particularly appealing for a number of reasons, and may not appeal to everyone to the same degree, but I can’t help enjoying it as much as I do.

First of all, I’m a sucker for comics stories or animations in which the artist interacts with his or her creation. One of my all-time favorite Warner Brothers cartoons, for example, is Duck Amuck, in which Daffy is tormented by the hand, pencil and eraser of the unseen animator.

Animator vs. Animation, a Flash animation by Alan Becker, is a kind of reversal on that notion, in which the animator’s creation gains a will of it’s own and engages him in a battle for control.

The particularly delightful thing for me is that the battlefield on which this conflict is played out is the Flash application interface itself. As someone who works in Flash, and in fact teaches it, I took great delight in seeing this familiar set of tools, palettes, timeline, and controls deconstructed in a battle between the artist’s stick figure character, initially labeled “victim”, and the artist, cleverly represented by the mouse cursor.

In spite of some of the Flash-specific references and in-jokes, I think anyone can appreciate the general idea and the entertaining way it’s presented.

Apparently, the animation has been successful enough that Becker has revised it, and followed it up with a sequel, Animator vs. Animation II, in which he has given his protagonist (antagonist) more power, in anticipation of a greater challenge, and the battle rages well beyond the Flash interface.

He says in the introductions to the two animations that the first one took him three months to complete; the second one, five months.

Becker doesn’t seem to have a web site, instead posting his animations and other projects to his deviantART space.

One of the other items on his page is this quite nice acrylic painting of his own home-grown watermelon. There are also other drawings. His brief bio indicates that he is only 18 and plans to attend the Columbus College of Art and Design and pursue a career in art. Something tells me we’ll be seeing more from him as time goes on.

[Link courtesy of Janet Kofoed]

Wednesday, June 27, 2007

Mark Campana

Posted by Charley Parker at 10:21 am

Mark Campana
Some landscape and cityscape paintings have a distinct sense of place. There is a certain appeal to paintings with subjects that are exotic and imply the romance of travel, for those of us in the U.S. that might be exemplified by images of Venice or Paris.

There is also a strong appeal, however, in the near and familiar, and many artists will devote them selves to the portrayal of the areas near where they live, finding resonance with those who have familiarity and identification with the places pictured.

Mark Campana is a Philadelphia painter who covers a range of subjects, but I particularly enjoy his depictions of houses, streets, cafes and shops in the areas of Center City (what those of us in Philadelphia call our downtown) around Rittenhouse Square and Fitler Square, both of which are areas in which I lived at one time, and both of which contain a rich array of architecture. It’s a section of the city criss-crossed with small streets that are lined with old, real townhouses, (large, 19th Century, single family city houses, as opposed to the misnamed suburban constructions for which “townhouse” is a euphemism used to avoid calling them what they actually are, row houses).

Campana has also found a rich source of subjects in the city parks themselves, Rittenhouse Square is a marvel of a city park, and Fitler Square is a small treasure, unknown even to many Philadelphia residents. The two areas actually adjoin one another, and I used to enjoy the visual richness as I walked through them on my way to school when I was a student at the Pennsylvania Academy of the Fine Arts.

Campana, was a graphic design student at the Art Institute (Philadelphia has more art schools per capita than any other city in the U.S.), but moved into gallery art shortly after graduating; and, like many artists, considers most of his painting skills self-taught. Campana is from South Philadelphia and has exhibited in the city for years, both in galleries like The Newman Galleries, The Home Works Gallery and the Kevin Butler Gallery, but also in the city’s juried outdoor art exhibitions.

I’ve encountered Campana and his work before at the Rittenhouse Square Fine Arts Annual (one of the oldest juried outdoor art shows in the nation), and I ran into him again last weekend at the Manayunk Art Show. Manayunk is an area of Philadelphia that feels a bit like a European town, perched on a hillside above a river, filled with tiny streets and small houses, and is an ideal setting for an event that is part juried art show, part street fair.

These kind of exhibitions allow Campana, and artists like him, to connect directly with their patrons in a way not ordinarily possible in a gallery setting, which lends itself particularly well to artists whose work has that element of a local connection.

Unfortunately the images of Campana’s paintings on his web site are a bit small and not always reproduced as well as I would like, making it difficult to see the visual charm in his brush marks and paint surface, lively with bits of scumbling and broken color.

I particularly like his contrasts of light and dark, textures of stone and brick and his frequent portrayal of dappled light and shade on the small side streets.

To those of you not in Philadelphia, or even the U.S., perhaps his images will pass over into the distant and different, but for me they’re wonderfully familiar.

Tuesday, June 26, 2007

Simon Ng

Posted by Charley Parker at 10:39 am

Simon NgIllustrator Simon Ng was born in Singapore, acquired his illustration degree from Otis College in Los Angeles, worked for publishing houses and a children’s magazine company in Hong Kong for several years, and is now back in Singapore, doing freelance illustration for a number of agencies.

One of his projects was a series of three (as far as I know) illustrations used to raise awareness for the Gambling Helpline of the National Council on Problem Gambling, Singapore.

These took the form of three playing cards, the Ace of Hearts, 7 of Diamonds and a Joker, in which Ng has created the card markings in smaller illustrated vignettes of scenes of domestic violence, abandonment, financial and emotional distress.

The image at left shows the 7 of Diamonds illustration with a detail below it of the “7″, suit marker diamond and one of the interior diamond markings.

A terrific idea, beautifully executed. Art direction is credited to Bob Tay from McCann-Erickson, Singapore. You can see all three of the Gambling Helpline illustrations on Ng’s blog, simon @rtwork.

The campaign and illustrations have garnered awards from many quarters, including The Singapore Creative Circle Awards, Adfest, The World Press Award and the D&AD Yellow Pencil.

Simon Ng also has a portfolio site where you can see his illustrations, character designs and storyboard illustrations. Ng works in a variety of stylistic approaches and seems to enjoy taking on wide range of projects.

Link via StartDrawing.org

 
Posted in: Illustration   |   1 Comment »

Monday, June 25, 2007

Caravaggio

Posted by Charley Parker at 8:29 am

Caravaggio
Multiple Choice: Michelangelo Merisi da Caravaggio (Michelangelo Merisi from the town of Caravaggio, Italy) was:

A. One of the greatest painters in the history of Western art

B. A rebellious upstart who defied the conventions of religious painting, alienated patrons and incensed the church

C. A master of chiaroscuro, the dramatic contrast of light and dark, perhaps matched only by Rembrandt

D. A master of foreshortening, the difficult representation of the body or limbs from end on, possibly matched only by Michelangelo Buonerotti

E. A bragging, swaggering show off who specialized in dramatic, violent scenes of fights, struggles and particularly beheadings, one of which featured his self-portrait as the severed head of Goliath

F. One of the most respected and envied painters in Rome at the beginning of the Baroque period, and a tremendous influence on other artists

G. Largely forgotten in the centuries following his death until “rediscovered” in the 20th Century

H. A violent, irresponsible, brawling miscreant, who went looking for fights and was arrested and imprisoned for multiple assaults, one of which resulted in the death of his opponent over a disputed game of court tennis and forced him to take it on the lam for several years until pardoned by the Pope

I. All of the above.

Well, whatever else you may say of him, one thing stands out about Caravaggio: this guy could paint!

Look at his famous painting of the Supper at Emmaus (image and details, above). This is no glossed over, idealized religious scene, aglow with the unreality of poetic divinity, this a real scene with very real figures.

Everything here is tangible, and rendered with the kind of palpable fidelity to life that got some of Caravaggio’s other works rejected as vulgar and secular. Look at the disciple’s hand on the chair in the foreground, the “instant in time” position as that figure is about to rise, the outstretched hand of the beardless figure of Christ and other disciple’s hands extended into space, suspended toward or away from us in dramatic foreshortening, the rich, dark shadows, against which the whites of the cloth pop forward, the tactile physicality of the food and plates on the table, rendered with as much care and emphasis as the figures themselves, the odd way one disciple’s elbow and the other’s fingertips are cut off by the edge of the canvas, and the striking realism of the faces, more portraits than idealized figures. What a tour de force of painting skill. What a show-off. What a painter!

Though I can’t say I was unequivocally thrilled with last week’s showings of the PBS series The Power of Art (see my previous post), I will say that they were interesting and thought provoking and for that reason worthwhile. Tonight’s program will be on Caravaggio (10PM on most PBS stations), and it will be interesting to see which of Caravaggio’s faces the program chooses for its focus.

There are many angles by which to approach Caravaggio; he was a pretty remarkable fellow in more ways than one. Take your choice.

Sunday, June 24, 2007

Willy Pogany

Posted by Charley Parker at 9:31 am

Willy Pogany
William Andrew Pogany, called “Willy”, was a prolific Hungarian born illustrator, active around the turn of the last century, who illustrated over a hundred books. Most were children’s classics like Arabian Nights, and Mother Goose, even Alice’s Adventures in Wonderland, but also included less common titles like the Bhagavad Gita and the Rubiat.

Before coming to the US in 1914, he studied in Budapest, Munich and Paris, and lived in London for 10 years where he illustrated four titles that were considered his masterpieces, Colridge’s The Rime of the Ancient Mariner, Wagner’s Tannhauser, Parsifal and Lohengrin.

Pogany worked in a fluid Art-Nouveau influenced style that varied widely throughout his career. He seemed to alter his approach at will to suit the subject matter. His prints for Tisza Tales (above, right) are reminiscent of Ivan Bilibin. He also did a variety of commercial and editorial work for periodicals (above, left).

Pogany designed stage sets for the Metropolitan Opera and various Broadway productions in NY, painted murals, did art direction for movies, including uncredited work for the 1932 version of The Mummy, created architectural designs, did sculpture and, in his later years, portraits, including subjects like John Barrymore and Carole Lombard.

VictorianWeb has Pogany’s Rime of the Ancient Mariner posted online, but it’s not very satisfying. Like much of the Gutenberg Project, and the Willy Pogany archive from the University of Pennsylvania Library, it suffers from the apparent unwritten rule that public domain books posted on the web must have poorly scanned and badly reproduced versions of the illustrations.

It’s unfortunate, because his pen and ink illustrations are particularly good, but I’ve found few on the web that are reproduced well enough to get an idea of what they really look like, here’s one.

Pogany also authored a number of books on painting and drawing techniques. I first encountered Pogany in the wonderfully inexpensive Dover Books reproduction of his classic The Art of Drawing. Though perhaps not as thorough or authoritative as LoomisFigure Drawing for All it’s Worth, it is still a terrific resource for any comic book artist, illustrator, animator or other artist interested in constructing the figure.

His figures have a touch of designerly, Art Nouveau charm that the more straightforward instructional drawings from Loomis and Bridgeman lack. You should be able to find some of his other illustrated books from Amazon and other sources.

Saturday, June 23, 2007

The drawing bench (horse)

Posted by Charley Parker at 11:11 am

drawing bench or drawing horse
Though I use them for painting, I have never been fond of easels when attending life drawing sessions. They always seemed awkward, uncomfortable and in my way when trying to get from model to eye to hand to paper as directly as possible.

Fortunately, I encountered many interesting tools from the academic art tradition early on when I began taking classes. One of them was the use of a drawing bench, which is often called a “drawing horse” or an “art horse”, I assume because one sits astride it, and/or because one looks about as silly as a child on a wooden hobby horse when using it.

A drawing bench or horse is a wooden bench with one raised end, or with two raised ends, one higher than the other, that is designed to allow an artist (or young buckaroo) to sit astride one end and prop a drawing board up against the other.

The wonderful advantage of a drawing bench over an easel is that the drawing is below your line of sight to the model, rather than to one side.

You look up at the model, straight on and directly above your drawing, rather than stepping back or repeatedly turning your head from side to side. To me this is a much more natural and satisfactory method of drawing from life. I also think it’s significantly more comfortable, particularly over the course of an extended drawing session, or in classes day after day. Despite the notion of noble suffering for one’s art, I prefer to be as comfortable as possible when I’m concentrating on drawing.

Of course, shortly after I began to use a drawing bench, I found I preferred to misuse it. Rather than propping the drawing board almost vertically on the bench, with its lower end in one of the grooves intended for that purpose, allowing the correct arms-length pivot from the shoulder when drawing large scale (shown in my sketch above, bottom left), I began to sit forward on the bench, drawing board propped in my lap and leaning over it so that it served as miniature drawing table, allowing me to finesse small scale drawings (above, bottom right).

Many art schools and drawing sessions provide them, particularly those with 19th century academic traditions, and you can also find them from larger art suppliers. Here’s a fairly standard one from Dick Blick (image above, left). I’ve also come across models like this one (image above, top right), from chlidren’s supplier Sensory Edge that has a rounded end, that restricts your ability to misuse the thing the way I like to.

You can also find variations that have a built in easel, which defeat the purpose in my mind, or that actually have a small adjustable drawing table incorporated.

I’m not suggesting that you run out and drop $$ on a drawing bench. If you’re inclined, and modestly carpentry enabled, you can cobble one together from scrap lumber, as in this fine example of a homemade drawing horse from Meer Image (shown above, top middle).

Also, you can approximate the use of a drawing bench, or at least my assiduously incorrect application of one, by using two folding chairs, one to sit in and the other placed in front of you with its back to you, allowing you to prop your drawing board against the back and lean over it a bit like a drawing table.

If you’ve always done life drawing by turning your head side to side from an easel, this approach is certainly worth investigating; and you may find you like riding the range on your trusty drawing horse.

Giddyup!

Friday, June 22, 2007

Greg Pro

Posted by Charley Parker at 2:02 pm

Greg Pro
Greg Pro creates concept designs and character designs for the entertainment industry, though his emphasis is not on films and games as much as it is the presentation of entertainment concepts in the form of theme park rides, theme park architecture and related designs for casinos and other venues where the physical environment is, in essence, a form of entertainment.

Pro’s clients include Disney, Universal Studios, Paramount Parks and Landmark Entertainment. His web site includes galleries of illustration, storyboards, character designs and sketches.

As much as I like the ostensibly more exciting images of scenes from theme park thrill rides, I’m actually most interested his renderings for architectural environments (in the “Illustration” section).

I find the idea of creating physical spaces that are visual entertainment particularly fascinating. When I go to a theme park, I get as much, or more, enjoyment out of the appearance of the attractions as I do out of the rides and entertainment. Pro manages to convey that visual appeal in his paintings (even though the “Full Size” images on his site are still a bit small to get a real feeling for the rendering).

Pro works digitally and the “Process” section has a brief description of his approach.

Note: Like a theme park ride, Pro’s site throws sound effects at you. You may want to turn sound off if you’re viewing at work.

Thursday, June 21, 2007

Frida Kahlo

Posted by Charley Parker at 11:13 am

Frida Kahlo
As this self portrait makes startlingly clear, the life and art of Mexican painter Frida Kahlo are inextricably intertwined with that of Diego Rivera, her mentor, husband and largest artistic influence.

It’s also difficult to separate her from her times and the other strong-willed and influential people she encountered in her life, from political figures like Leon Trotsky (she and Rivera were supporters of Communism when it seemed more like a social revolution than an excuse for another bunch of totalitarian governments), to the avant garde artists in Paris who were ripping up the fabric of art and making some bizarre new material out of its remnants.

Kahlo is often referred to as a Surrealist. You will occasionally hear me rant about the casual misuse of that term, and Kahlo, who associated with the original Surrealists and knew exactly what was and wasn’t Surrealism, did not consider herself a Surrealist; saying: “They thought I was a Surrealist, but I wasn’t. I never painted dreams. I painted my own reality.”

She later came to despise the intellectual snobbery and coldness of Breton and the other Paris Surrealists, saying of them, “They are so damn ‘intellectual’ and rotten that I can’t stand them anymore….I [would] rather sit on the floor in the market of Toluca and sell tortillas, than have anything to do with those ‘artistic’ bitches of Paris.”

Kahlo was, to say the least, outspoken, both verbally and in the confrontational, in-your-face directness of her paintings. Many of her works are self portraits and, in essence, all of her work is autobiographical. In a time when her contemporaries in Mexico, like Rivera, were painting large, bold murals depicting the noble struggles of the poor and downtrodden workers, and Mexico’s 1910 revolution, Kahlo chose a much more intimate, though no less bold, path for her art.

Her self portraits look at first, in spite of their imaginative overtones of symbolism and visionary art, to be very direct and honest appraisals. After comparing them to some photographs, however, I think they were actually intentionally (perhaps subconsciously) harsh, almost always emphasizing her mustache and “unibrow” effect which, while visible in photographs, seem much more pronounced in her paintings. I see her work as self-critical; it is hard edged and at times is obviously an expression of pain, disappointment and emotional turmoil.

She paints her images with an undeniable force of personality and a painting style that borrows some of its power from traditional Mexican art forms, as well as the image juxtapositions employed by the Surrealists, the melodramatic murals of her husband and his comtemporaries, and the bold primitivism of artists like Rousseau.

The personal and self-confessional nature of her work, her feminist and communist beliefs, and the turmoil of her life, have made her something of a hero to many, and she is sometimes exemplified as a victimized woman; though I find it hard to see someone of such obvious strength of will and force of character as a timid victim.

She did have great difficulties to overcome, however. Her life with, and two marriages to Rivera were filled with infidelity and difficulties from the outset. Her painting career began in convalescence from a trolley accident as a teenager, that crushed many bones and broke her back in three places. In her later years she said: “I have had two accidents in my life - the streetcar crash and Diego Rivera”. She also had polio as a child and was in physical pain much of her life and unable to have children. Lest we get all misty-eyed, there is also indication that she was not the kindest or nicest individual herself, and was often not spoken well of by artists and others who encountered her.

I’ll point out here that I have not seen Frida, the popular movie about her which starred Salma Hayek, nor have I seen the documentaries on PBS or A&E. I have also not seen her originals in person, so my knowledge of her life and work comes from images in print or online.

This year marks the 100th anniversary of her birth, and the Museum of the Palace of Fine Arts in Mexico City, her birthplace, has mounted the largest ever exhibition of her work, Frida Kahlo 1907 — 2007 National Homage, which runs from now through August 19, 2007. The museum does not have images online, but I’ve gathered some other resources for you below.

Exhibition links via Art Knowledge News

 


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Exhibitions
Drawing, Illustration, Comics
Things That Go Bump
Oct 13, 2007 - March 17, 2008
The Museum of Comic and Cartoon Art, NY
Drawing: A Broader Definition
Oct 27, 2007 - May 4, 2008
Museum of Fine Arts, Boston, MA
The baroque Woodcut
Oct 28, 2007 - March 30, 2008
National Gallery of Art, D.C.
LitGraphic: The World of the Graphic Novel
Nov 10, 2007 - May 26, 2008
Norman Rockwell Museum, CT
National Geographic: The Art of Exploration
Jan 27 - May 25, 2008
Allentown Art Museum, PA
Rhythms of Modern Life: British Prints 1914-1939
Jan 30 - June 1, 2008
Museum of Fine Arts, Boston, MA
Sex and Sensibility: Ten Women Examine the Lunacy of Modern Love in 200 Cartoons
Feb 9 - June 8, 2008
The Cartoon Art Museum, CA
Elihu Vedder and The Rubáiyát of Omar Khayyám
March 15 - May 18, 2008
Brandywine River Museum, PA
Utagawa: Masters of the Japanese Print
March 21 - June 15, 2008
Brooklyn Museum, NY


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