The important thing is to keep on drawing when you start to paint. Never graduate from drawing.
- John Sloan
A man should hear a little music, read a little poetry, and see a fine picture every day of his life.
- Johann Wolfgang von Goethe
 

 

Wednesday, September 19, 2007

Zina Saunders

Posted by Charley Parker at 10:07 am

Zina Saunders - portrait of Tim O´Brien
Zina Saunders is a writer and illustrator who in the last few years has been combining her talents as “reportage illustration” in several series of combined portraits and interviews.

Starting with a website called Overlooked New York in which she has set out to interview “impassioned New Yorkers”, she began illustrating her interviews by painting portraits of the interviewees. The first of the series was an article, and multiple portraits, of the members of the Puerto Rico Schwinn Club, a group of adults with a passion for those great old Schwinns with their chrome fenders and chainguards, tricked out with mirrors and flags and decorations in the spokes. The cool bikes and the wonderful character of the member’s faces made for a terrific series of paintings, and started Saunders on the path to doing more portrait/interviews.

Overlooked New York has maybe 25 or 30 stories on it now, most of which are about groups of one kind or another (Bike Messengers, River Swimmers, Subway Musicians, Kite Flyers, etc.) and feature multiple portraits.

Of double interest to lines and colors readers is her series Both Sides of the Drawing Board in which she interviews and paints portraits of illustrators and art directors, including Tim O’Brien (image above) who I profiled last year. The series will be running in every issue of Illo magazine (which I wrote about back in May). You can find several examples from the series in the Reportage section of her web site.

Her web site has a portfolio of her more general illustration, and children’s book illustration. There is an additional portfolio of her work on the site of her rep, Morgan Gaynin, Inc.

Saunders also maintains a blog on Drawger in which you can see preliminary sketches, work in progress and much larger detail images of her work.

Zina Saunders is the daughter of Norman Sanders, who created many great pulp magazine and comic covers as well as classic trading card series like Mars Attacks (more on Norman Saunders in a future post).

Zina Saunders paints the landscape of the face and figure as a series of rough edged planes, broken up into areas of often exaggerated or expressionistic colors and held within thin outlines. She sometimes surrounds them with sketch-like renderings of their environments, often with a wiggly-line style that I seldom like, but in her case works remarkably well.

Saunders has a number of portraits of celebrities, but many of my favorites are among the “overlooked New Yorkers” and people simply going about their jobs, who she treats like celebrities.

Addendum: in response to being asked about her medium and approach, Zina replied:

I’ve been changing and developing my approach for a while, but I guess it would be best described as “mixed media”. I sketch in pencil, and sometimes paint some of it traditionally and then scan and paint digitally on top of that. Sometimes I do all the painting digitally.

Each painting is different, but that’s the gist of it.

Posted in: Illustration   |   4 Comments »

Tuesday, September 18, 2007

Reto Kaul

Posted by Charley Parker at 7:29 am

Reto Kaul - gizmodus, Mirandopolis: Museum of Modern Art
Reto Kaul is a young (20 yr old) freelance concept artist and illustrator from Switzerland. His web site lists his work experience as concept design, book illustration, covers and fashion design, but doesn’t list specific credits. His portfolio, however, has some nicely atmospheric pieces that show off his talent for dealing with muted light in particular.

His imaginative landscapes and imaginary cityscapes are often cast in compositions with analogous color schemes, largely blues and greens. He likes to punctuate his thick atmospheres with sharp pinpoints of light, and loves to play with the idea of faintly visible shafts of light, fanning out at they emerge through the canopies of trees, break through layers of clouds or splash around a prominence of rock.

He has a nicely balanced command of his digital tools and his pieces have suggestions of texture and detail without being overworked.

His online gallery is a little shy on information about the pieces, but if you hover your mouse over the thumbnails you’ll get a “tool tip” style pop-up with the name of the piece.

You can also find more info about the images (and some larger images) on some of the various concept art sites where he has a presence under the handle “gizmodus”.

Mirandopolis: Museum of Modern Art (image above, with detail, bottom, larger image here) is part of a series in which the museums of the imaginary city (no relation, I assume, to the actual municipality of Mirandópolis in Brazil) are pictured as built in a gigantic cave.

He also has images of an airport and cathedral for the city, and you can see a step by step for his image of the cathedral here.

Monday, September 17, 2007

Tom Hale

Posted by Charley Parker at 10:09 am

Tom HallI’ve written before about concept artists and designers who create drawings and paintings of vehicles, and touched on the idea of customized car bodies as modern sculpture (in my post on “Big Daddy” Roth), but Tom Hale, who started his career as an automotive designer, has chosen cars, or more accurately, car forms, as the subject for his paintings.

Unlike many who might say they have chosen cars as the subject for paintings, Hale’s intent isn’t to illustrate the look of a particular model of automobile, though he certainly captures the flavor of individual models in terms of accuracy and detail; rather he sees the forms of vintage cars as objects of beauty.

This particularly applies to older, 30’s and 40’s cars, in which the curve of fenders, the rounded forms of headlight bezels, the dignified rise of grills and the sweeping curves of the bodies are inherently more beautiful and interesting, to my mind, than the designs of the 50’s and beyond. (Cars of the late 30’s, in particular, seem to have a kind of Art Deco grace.) Not that Hale doesn’t also see beauty in later models, particularly the chrome plated cruisers of the 50’s with the bulleted punch of enormous chrome bumpers and the cherry red gleam of the new paints.

Hale makes the forms stand out as forms, isolates them into small selected areas that make it easier to see them as something other than “a car” and renders them in sweeping graphic shapes of brilliant color.

He revels in the reflective surfaces of hand rubbed lacquer and polished chrome and his colors swirl and flow across the forms like the liquid rainbows on a film of oil. His compositions become very graphic, and work very well as posters.

His web site doesn’t mention anything about technique. The work looks like acrylic to me, though his bio mentions an award from the American Watercolor Society.

The gallery on his site kind of bypasses showing the art as art, however, and divides the work into posters and limited edition prints. You will find him portraying entire cars at times, particularly in the posters, but with the same dazzling ribbons of color playing off of reflective surfaces and curvilinear forms.

Sunday, September 16, 2007

Rogier van der Weyden

Posted by Charley Parker at 10:46 am

Rogier van der WeydenJust as an individual artist struggles to learn the basics of drawing and painting, and works to progress into more sophisticated mastery of perspective, proportion, composition, and the ability to convincingly portray any desired subject, so too has Western art in general struggled to pass through those same stages.

Representational art started out as decoration and progressively moved toward less iconic and more “realistic” portrayals of people and other aspects of nature. The heights reached in Greece and Rome were lost in the “dark ages” and reclaimed or relearned in the time leading up to the Renaissance. Occasionally you see flashes of more naturalistic handling of subjects, particularly people, that presage later levels of accomplishment and understanding.

I think that Rogier van der Weyden (who changed his name from Roglet de la Pasture when he moved to Brussels) was one of those bright flashes.

Van der Weyden is presumed by scholars to have been a student of Robert Campin, and profoundly influenced by his silghtly older contemporary Jan van Eyck. Like Van Eyck he took up the new medium of oil painting and ran with it, realizing its potential to convey the world with more precision, detail and depth than the established medium of egg tempera.

He introduced some of the stylistic and compositional characteristics of Italian painting to the north and was instrumental in introducing the new technique of oil painting to the Italians (talk about picking it up and running with it).

He became, by the time of his death, the one of the most popular and influential painters in Europe, though he was afterward almost forgotten for hundreds of years, and much of what we know about him is through the research of scholars in the last century or so.

Unlike Van Eyck, Van der Weyden strayed from attempting to represent the world as accurately as possible and choose to infuse his work with more emotion, usually in the service of religious works. Occasionally he painted secular portraits, like the image shown here, usually simply called Portrait of a Young Woman or Lady wearing a Gauze Headdress. I’ve always found this painting in particular striking, standing out amid other work of the time like a red poppy in a green lawn.

It’s a beautiful face, rendered with confident draftsmanship and tonal subtlety, from the faint under-lighting of the folds of white fabric under her chin to the delicate Leonardoesque corners of her mouth. Wonderful. (And when I say “Leonardoesque”, bear in mind that Da Vinci wouldn’t be born for another 6 or 7 years.)

Here is where I may get a bit presumptuous in second guessing a great master, as something strikes me as a bit odd about her eyes. Yes, they too are beautiful, luminous green, holding our gaze with unwavering equanimity, with slight traces of lashes beneath absent brows (not uncommon in paintings of the time).

Look at her left eye, though (to our right), also delicately modeled, also beautiful; but isn’t it essentially the same beautifully modeled shape as her right eye? An eye in that position should be more rounded to reflect it’s position on the spherical axis of the head. Also the shape of the eyes seems oversimplified, almost iconic. I think you can see the artist appear to have some difficulty with the shape of eyes in other paintings and drawings as well.

Though he may have been free in his interpretation, intentionally giving the eyes in this portrait an artificial symmetry, I think Van der Weyden is painting partly what he sees and partly what he knows, struggling a bit with the accurate representation of reality as is actually is, and, in a way, representing the whole of Western art as it worked to improve its grasp of this process of capturing the world with brushes and paints.

Saturday, September 15, 2007

Making Comics: Storytelling Secrets of Comics, Manga and Graphic Novels

Posted by Charley Parker at 12:13 pm

Scott McCloud - Making Comics: Storytelling Secrets of Comics, Manga and Graphic Novels
It’s often mentioned that comics, or “graphic storytelling” is the only art form in which words and pictures are blended together in an integral way to tell a story. I also like to point out that comics is the only visual medium (compared, for example, to film or video) in which the reader/viewer can choose to alter the element of time. Yes authors in both prose and comics can exert control over how quickly the flow of a story progresses, but readers can choose to read more or less slowly, or whether to linger over a particular passage, which is very unlike film or video.

As such, comics represents a unique nexus of various story-telling techniques, sharing much in common with both film and prose. Comics is not just a unique medium of expression, it is essentially a different kind of language (regardless of the cultural language of any incorporated test), and has its own system of visual grammar.

This is a rarely explored topic, and most comics artists learn it through emulation or study of existing work, advice from more seasoned comics artists, and occasionally through formal classes.

Most how-to books on the subject creating comics concentrate on how to draw dramatic superheroes, watery-eyed manga babes or cool bots, and/or on drawing tools, pencils, inks, coloring and reproduction, or how to “break into the biz” of professional comics. Little thought is given to the real objective of telling a story in words and pictures.

Who better to fill that gap that Scott McCloud, who has probably given more thought to the nature of comics and comics storytelling than anyone, with the possible exception of Will Eisner.

McCloud’s latest book Making Comics: Storytelling Secrets of Comics, Manga and Graphic Novels is part how-to manual on understanding and using that language; and part continuation of his series of treatises on the nature of comics as a medium. These started with the classic Understanding Comics: The Invisible Art, followed by the less well received (and possibly misunderstood) Reinventing Comics: How Imagination and Technology Are Revolutionizing an Art Form.

Though it covers some of the more familiar territory of tools and techniques, drawing expressions and composing dramatic panels, the majority of Making Comics is about the actual language of comics, and how to use it effectively. A good alternate title for Making Comics might be Comics, the Missing Manual.

McCloud covers a range of topics that anyone involved in creating comics needs to know, and anyone who enjoys reading comics would find interesting and enlightening.

He explains the logic behind establishing shots, medium shots and close ups (so similar to film, see the image above), choice of words and flow of the story (so similar to prose) and things unique to comics like choosing panel arrangements, placing word balloons, using sound effects, balancing the marriage of words and text (in terms of which is used to convey what); as well as skill in the placement of figures in a panel to convey relationships and keep the reader/viewer correctly oriented in the imaginary physical space in which the story unfolds.

All of this extraordinarily well though out analysis of the medium, which amounts to a definitive St. Martin’s Handbook for comics, is imparted in a breezy, informal style, peppered with humor and conveyed through the medium of comics itself.

The book is set up to some extent as if intended to be used as a textbook, and well it should be. Anyone interested in creating comics would do well to study this book.

If you are serious, supplement it with Understanding Comics and two books by Will Eisner, one of the all time masters of the medium, Graphic Storytelling and Comics & Sequential Art. (Having books on comics storytelling by Eisner is a bit like having painting manuals from Rembrandt or Sargent.)

There is a Making Comics page on McCloud’s site devoted to the book, but it is oddly lacking in the description, excerpts, and promotional material expected of a web site presence for a book. It concentrates more on the fascinating promotional tour McCloud and his family undertook of all 50 US states (which I wrote about in December of 2006), including a dedicated blog and podcasts from the road, as well as “Winterviews”, in which McCloud’s young daughter interviews comics creators they encounterd on the tour. There is, however, an “online chapter” of the book, Chapter 5 ½, in which McCloud discusses webcomics in their natural environment and in color.

For better descriptions of the book itself, I’ll have to send you to some of the other reviews I’ve listed below. The best thing, of course, is to stop by the bookstore and take a look for yourself. You don’t get a feeling for a book like this without seeing it (sorry, no audio books commute for this one).

For those just interested in the medium, McCloud continues to surprise and delight with his keen observations and inventive expositions. For those creating comics, particularly those who are just learning their craft, Making Comics is an essential read.

I don’t even think McCloud himself is aware of something else he has accomplished with the three books in this series (forest for the trees and all that). In using his own considerable skills as a comics storyteller to explain the complexities and subtleties of this unique art form, McCloud has refined the language of comics as an informational medium to a previously unknown level.

This may seem a smaller thing than it is, but, just as in the best comics stories, the combination of words and pictures that is comics can convey ideas in ways that words or pictures alone, or words simply illustrated with pictures, could not. All three of these graphic expositions (can’t call ‘em novels) demonstrate that potential like nothing I’ve ever seen.

McCloud has refined this skill to the point where it is simultaneously as subtle as an essay, as informative as an illustrated book and as entertaining as, well, comics.

Friday, September 14, 2007

Irving Norman

Posted by Charley Parker at 12:11 pm

Irving Norman
Irving Norman may be the most important “ignored” artist of the 20th Century.

His work is striking, powerful, visually and intellectually rich and complex, masterfully painted and emotionally haunting. He painted dramatic, large scale canvasses exploding with color and detail, in which dozens, even hundreds of figures dance the dances of humanity in the throes of being at their most vulnerable, their most cruel, their most fragile, their most cursed and most noble in suffering. The image above, War Wounded (70 x 60 in, 178x 152 cm), was painted in 1960.

Why haven’t the majority of people, even those conversant in 20th Century art, heard of him?

His art was suppressed because the postwar modernist art establishment suppressed everything but Abstract Expressionism, and its sterile, flat-headed children, for more than half a century.

His art was suppressed because it intentionally makes us uncomfortable, both with jarringly visceral images of pain and violence and with disconcerting reminders of the horrors of war, racism, poverty and inequality; and does so with a raw power, emotional rage and technical facility that makes most “social commentary” art look genteel.

His art was suppressed because his horrifically elegant tableaux of the landscape of suffering humanity, that expose how those with power dominate, manipulate, control and use those without, make those same powerful individuals uncomfortable and angry.

His art was suppressed because he was on the US government’s list of “potential subversives” during the years when F.B.I. Director J. Edgar Hoover and Senator Joseph McCarthy were doing their best to restrict the freedoms and success of anyone who didn’t fit their narrow, ultra-conservative picture of what was acceptably “American”.

Even now, I have to wonder if interest in his work is enough to land you on a “suspected terrorist” no-fly list (and I’m only half joking).

Mark Vallen, on his “Art for a Change” blog, gives a better overview of Norman and his struggle against these forces than I can provide here.

There is a web site devoted to Norman’s work that contains biographical information and images. Unfortunately, the focus of the galleries seems to be on quantity and a historical record of his work through different periods. Few of the images are large enough to convey the power and detail of his large scale paintings. There are a few slightly larger ones on TFAOI along with an essay on the artist and his work.

There is a traveling museum exhibit called Dark Metropolis: Irving Norman’s Social Surrealism, that originated at the Crocker Art Museum and then moved to the Pasadena Museum of California Art. It is now at the Nora Eccles Harrison Museum of Art, Utah State University until October 20, 2007, and will then go to the Katzen Art Center, at American University in Washington, D.C, where I hope to see it, from November 6, 2007 to January 27, 2008.

There is a book, created to accompany the exhibit, by the same title: Dark Metropolis: Irving Norman’s Social Surrealism (Amazon link, more detail here).

Don’t let my descriptions of Norman’s powerful art give you the impression that it is about hopelessness, far from it. No matter how horrific his images, those facing the forces of oppression do so with a strength and inherent dignity that cannot be extinguished by the crushing injustices of war and the oppressive forces of modern society.

Much like Norman’s own determined resilience through his personal experience of the horrors and cruelty of the Spanish Civil War and, on returning the US, in the face of 20 years of government surveillance and artistic repression.

[Note: the site linked here contains images of violence and should be considered NSFW.]

Thursday, September 13, 2007

Louis Comfort Tiffany

Posted by Charley Parker at 9:53 am

Louis Comfort Tiffany - Snake Charmer in Tangier, Tiffany and Maxfield Parrish, Dream Garden, Curtis Center, Philadelphia
Most people who are aware of Louis Comfort Tiffany as a designer and creator of elegant Art Nouveau artifacts and, in particular, stained glass, are unaware that he started as a painter, training under George Inness and Samuel Coleman.

The metropolitan Museum of Art in NY expanded the galleries in its American Wing to allow for more space devoted to Tiffany’s works, and has a nice online feature that includes some of his rarely noticed paintings and drawings, as well as work from other artists in the employ of Tiffany’s studio. Included is Tiffany’s painting Snake Charmer at Tangier (image above, top, large version here). In the tradition of “Orientalist” painters like Jean-Léon Gérôme, Tiffany traveled to Egypt and North Africa and found inspiration in the exotic architecture, dress and customs.

There also a selection of Tiffany paintings and drawings on the Art Renewal Center.

From October 7, 207 to January 6, 2008 the Allentown Art Museum will feature Tiffany by Design, an exhibition of Tiffany’s famous lamps and other artifacts from the Neustadt Collection of Tiffany Glass in Long island City, NY. The Allentown Art Museum is concurrently showing Alphonse Mucha: Art Nouveau Extraordinaire (see my post on Mucha).

My favorite piece by Tiffany is a collaboration with another artist, Maxfield Parrish, in which Tiffany interpreted Parrish’s painting for Dream Garden, a 15′ x 50′ (4.5m x 15m glass mosaic mural installed in the Curtis Center (formerly Curtis Publishing) here in Philadelphia.

In city with its fair share of art scandal (Barnes, Eakins), this too was the center of controversy a few years ago when the new owners of the building saw it as stained glass dollar signs and wanted to dismantle it from the lobby of the historic building across from Independence Hall in which Tiffany and Parrish had installed it, and sell it to a collector from another city. Fortunately the city was able to prevent that; and I can say from a recent visit that it looks as glorious as ever (image, above, bottom; my photo in which I’ve left a visitor in for scale and couldn’t avoid the plant; there’s a better image here from Philadelphia Scenes by Dave Thomas).

[Allentown Museum exhibit link via Art Knowledge News]

Wednesday, September 12, 2007

Craig Phillips

Posted by Charley Parker at 8:18 am

Craig Phillips
So I was on Netdiver (see yesterday’s post) and who comes up as the first illustrator on the first page in the Illustration category but Craig Phillips, a terrific illustrator from New South Wales in Australia.

Phillips works in a pleasing line and color style that carries some of the fresh, open feeling of European comic art. He uses a bright color palette, often punched up with complimentaries and sharp value contrasts.

I was particularly struck by his series of covers for a new Tom Swift Series (image above, right). Tom Swift is a juvenile adventure character, in existence in one form or another since the early part of the 20th Century, whose stories focused on his prowess as a boy genius inventor and whose books had wonderful titles like Tom Swift and His Triphibian Atomicar or Tom Swift and his Ultrasonic Cycloplane. Great stuff for 12 year old proto-geeks. Nice to see them being continued as a new series, and with great covers from Phillips to boot.

The Tom Swift covers are for Simon and Schuster. Some of Phillips’ other clients include Penguin, TOR, Wizards of the Coast, SPIN magazine, Rolling Stone and Oxford University Press. He’s also created rock posters for groups like Queens of the Stone Age, The Hives and Foo Fighters.

His web site galleries include covers, editorial illustration, black and white book interiors, promotional and personal work, including pages from a self-published comic book called Finch. I can’t give you direct links because the site (for reasons, as usual, that are beyond my comprehension) is in frames.

Don’t miss the subtle “next” buttons at the bottom right of the initial gallery pages that lead to more images.

Tuesday, September 11, 2007

Netdiver

Posted by Charley Parker at 10:01 am

Netdiver: IllustrationI hope today is a good day for you to get lost in a time-sink, because here’s another major one.

Netdiver is a site that collects and displays links to websites that the author, Carole Guevin, aided by her techie co-founder Jean-François Simard, has selected as particularly appealing and well done. The overall emphasis of the site is on design, but Guevin has devoted an extensive section to the display of web sites by illustrators, as well has having sections of Photography sites and other Portfolios (largely designers).

There is also a section dedicated to Flash sites, Industrial, Powagirrrls, video and animation and a category for “Imaginative” (as though the rest of them weren’t).

In addition, there’s news, articles and a substantial and highly useful Toolbox for graphic and digital designers. The Sitemap will give you an overview of the available goodies on this extensive site.

The home page is somewhat blog-like, though without dated posts, with items of interest pulled to the fore.

When you enter an individual category you’re dropped on the most recent page of many, e.g. page 16 in the Illustration category. The numerical links to previous pages are arranged across the top of the page under the general navigation.

Guevin definitely has a point of view and specific range of styles in the sites and artists she selects, but it’s wide enough that you may find it accommodates work and designs appealing to a variety of tastes.

Don’t blame me if you look up and find out half your day has disappeared. I warned you.

 

Monday, September 10, 2007

Peter Max

Posted by Charley Parker at 9:21 am

Peter Max
Peter Max rose to fame at a pop artist and poster artist associated with the mass media image of the 1960’s psychedelic art movement.

Max took his influences from the underground psychedelic concert posters and album art of the time, and the graphically simplified echoes of that art pioneered by Heinz Edelmann and Milton Glaser, and refined them into a cheerful, less threatening version that became wildly popular.

Max applied his version of the style to a line of very successful silkscreen posters posters and moved it into advertising design, clothing, and various kinds of marketing and product design, even to busses, large scale murals and the painted fuselage of one of Continental Airline’s Boeing 777’s.

His work became synonymous with 60’s “psychedelic art”, though to my mind he was less of an innovator than people like Stanley Mouse, Victor Moscoso, Rick Griffin, Wes Wilson and Anton Kelly. Fame wins out, however, and Max’s psychedelic lite version became a pop culture icon while the originators faded into obscurity. (I’ll do my best to introduce you to them in future posts.) Heinz Edelmann carried his style into the design for the influential animated feature Yellow Submarine, which is often wrongly attributed to Max.

The path of influences is difficult to sort out, however, and you can see the influence of Max and his progenitors and contemporaries on modern retro-60’s style, European comics artists like Moebius and Bati, and album cover art through the intervening years.

If my tone makes you think I don’t appreciate Peter Max, I’m remiss, because I actually do like him when he’s at his art-deco kaleidoscopic best, I just lament the obscurity of other artists who pioneered this style.

Max himself moved his style into a kind of neo-expressionism, often mixed with the pop psychedelia of his poster art. He expanded his working methods into a number of media and remains active today, creating posters, magazine covers, limited edition prints and gallery paintings.

His work is full of the vibrantly intense color relationships associated with psychedelic and op art, in which high-value, high-saturation colors are frequently juxtaposed with their compliments, causing an increased intensity and optical “vibration” from the way the brain processes color.

His web site has a small selection of his 60’s work. The gallery is the “Shop” (which tells you something), look in the “Vintage Poster” section. There are also interesting works in the contemporary “Posters”, particularly under “Misc.” I can’t give you direct links because the site is in frames.

A collection of his work, The Art of Peter Max, was published in 2002.

There is an exhibition called Peter Max and the Summer of Love at the de Young museum in San Francisco from now till October 28, 2007, supposedly in celebration of the 40th anniversary of the “Summer of Love” in 1967.

I’m not exactly sure what Peter Max actually has to do with the “Summer of Love”, except that they both marked the explosion of the 60’s counterculture into mainstream culture, which was, of course, its death knell. The establishment brownshoes who got so uptight at the rise of the “dirty hippies” who wanted to subvert the authoritarian consumerist conformity they desperately wanted to maintain just didn’t have enough faith in American Popular Culture, which, like a cosmic game of Katamari Damacy, can absorb anything.

Far out, man.

[Exhibition listing via Art Knowledge News, photo of Peter Max mural on Atlantic City boardwalk (image top, enlargement here) from Flickr set by iirraa, I've taken the liberty of cropping it and adjusting levels. Note the size of the passer-by on the boardwalk.]

 
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