The important thing is to keep on drawing when you start to paint. Never graduate from drawing.
- John Sloan
A man should hear a little music, read a little poetry, and see a fine picture every day of his life.
- Johann Wolfgang von Goethe
 

 

Saturday, May 1, 2010

Zip and L’il Bit: The Captain’s Quest

Posted by Charley Parker at 8:52 pm

Trade Loeffler: tZip and L'il Bit: the Captain's Quest
I was delighted to learn that Zip and L’il Bit, a series of webcomics by Trade Loeffler that I first wrote about in 2006 when I discovered the first story, The Upside-Down Me, and again in 2007 when Loeffler published the second adventure, The Sky Kayak, has returned after a long hiatus in a new story, The Captain’s Quest.

Loeffler handles his comics with some of the feeling of an extended children’s book, and a style that seems to harken back to a more genteel time in comics, particularly newspaper comics.

In spite of the apparent simplicity of his drawings, his use of line is sophisticated, and I recommend taking advantage of the zooming feature, which allows you to click on any panel in a given page to enlarge it, and then click through the rest of that page from there.

As of this writing, there are 7 pages in the new story, and a new page is added on Sundays.

[Via Drawn!]

Posted in: Webcomics   |   Comments »

Thursday, March 18, 2010

The Realist – Asaf Hanuka

Posted by Charley Parker at 11:49 am

The Realist - Asaf Haunka
The Realist is a graphic story by illustrator and comics artist Asaf Hanuka about one family’s search for a new home after their current living arrangements are upset.

The strip was originally serialized in a Hebrew language version in the Israeli Newspaper Calcalist. Hanuka has re-lettered it in English and is publishing it on the web, one page a week.

English speakers may find it interesting to compare some of the English language pages with their Hebrew counterparts in that the Hebrew pages read right-to-left, creating some challenges for the conventions used by comics artists to guide your eye through dialog balloons in the proper order by their position in a panel.

It looks as though Hanuka may have had this process in mind when originally laying out his panels as they work pretty well, with a few exceptions (like a reference to a GPS telling characters to turn right, when the flopped image shows an arrow pointing left).

Hanuka has a spare, single line weight comics art style that is well suited to the nature of the story. His controlled, muted coloring is accented occasionally with brighter colors specifically for dramatic effect.

As of this writing, the posted story is up to week 6.

Hanuka also maintains a more general topic blog, Tropical Toxic, and has a web site with galleries of his illustration and comics work.

I previously wrote about Asaf Hanuka, and his brother Tomer Hanuka, also a noted comics artist and illustrator, back in 2007.

[Via Drawn!]

Friday, February 19, 2010

Zahra’s Paradise

Posted by Charley Parker at 9:40 am

Zahra's Paradise
Working under assumed names for obvious reasons, writer “Amir” and artist “Khalil” chronicle events in Iran in the wake of the disputed elections of 2009 in an ongoing story called Zahra’s Paradise.

Zahra’s Paradise is a graphic story that is being published as a webcomic in installments every Monday, Wednesday and Friday. It just started on February 19, and will continue to include current events as they happen in the context of a fictional story. It follows a young Iranian blogger’s search for his brother, who has disappeared following his participation in the post-election protests.

The author is an Iranian-American human rights activist and the artist is a sculptor, ceramics artist and cartoonist who is taking on his first graphic novel.

The webcomic is being published simultaneously in English, Farsi, Arabic, French, Spanish, Italian and Dutch. First Second Books will publish the story in book form in 2011.

The site conveniently opens on the first page of the story (unlike the majority of webcomics, who open their site with the most recent page on the mistaken assumption that convenience for current readers is more important than orienting new ones.)

The art is clear and straightforward, with enough touches of style to add visual charm without distracting from the storytelling. Simple tones and hatching, along with well spotted blacks, provide depth and visual balance.

The characters are immediately accessible, even to Westerners who might assume they have little connection to people and events in Iran. As we follow along with the search for Mehdi, we may find out more about how similar, and different, our lives are.

[Via BoingBoing]

Posted in: Comics, Webcomics   |   Comments »

Monday, August 31, 2009

Kurt Huggins and Zelda Devon

Posted by Charley Parker at 1:13 pm

Kurt Huggins and Zelda Devon, Teetering Bulb
Kurt Huggins and Zelda Devon, collectively known as Teetering Bulb, are a an illustrator team living in Brooklyn. Their clients include Realms of Fantasy, Dover Publishing, Wizards of the Coast, Honest Tea and Tor.com.

They are also creators of webcomics; and Tor.com, home of Tor publishing (se my post on Tor.com) is hosting their short story webcomic, The Dreaded Question, as well as a new fantasy story King of an Endless Sky (image above, bottom), which has just started.

The latter, presumably because it only has two episodes, is still lacking page to page navigation. [Addendum: this has been addressed (see this post's comments), and the complete story is available from this page. As of this writing there are three pages, with new updates every Thursday.]

Their comics approach has a nice painted feeling, while still working within the traditional comics framework of color filled line drawings. Their illustration is more painterly, but still has a graphic, linear quality that gives it a particular visual charm.

Their blog features many of their works in various stages of creation, in addition to sketches, studies, anatomy drawings, and finished illustrations.

Their portfolio is basically a subset of blog posts, as are listings in the right hand column for sketchbooks and prints.

[Via LCSV4]

A.D. – New Orleans After the Deluge

Posted by Charley Parker at 12:39 pm

Josh Neufeld, A.D. New Orleans After the Deluge

Though it’s been commonly accepted in Europe and Japan for may years, it’s finally creeping into common knowledge here in the U.S. that the medium of comics, or “graphic stories”, is not limited to — a: an audience of kids, and b: stories about steroid disasters in leotards grimacing and punching each other.

Comics is simply a medium, one that can be used to convey or talk about essentially anything, including reportage.

A.D. New Orleans After the Deluge is a graphic story about the disaster (both natural and political) of Hurricane Katrina and its aftermath.

The story is published by Smith Magazine and written and drawn by Josh Neufeld, a member of the ACT-I-VATE comics collective and author of The Vagabonds, with consulting and editing from Jeff Newlet and Miles VanMeter.

A.D. was initially published as a webcomic, which you can still read online at Smith Magazine, and has now been released in book format.

There is a video interview on the making of the story on YouTube.

[Via Salon]

Posted in: Comics, Webcomics   |   2 Comments »

Thursday, November 6, 2008

Langridge Re-imagines Spongebob

Posted by Charley Parker at 1:53 pm

Roger Langridge
Roger Langridge, the brilliantly off-kilter UK cartoonist that I wrote about back in 2006, recently posted to his blog some comics that were done for Nickelodeon Magazine, in which he draws on his fondness for the great classics of newspaper comics to re-cast Sponegbob Squarepants in the mold of Winsor McCay’s and Little Nemo in Slumberland (image above, bottom), George Herriman’s The Family Upstairs (above, top) and Krazy Kat, Milton Caniff’s Terry and the Pirates; and others like Peanuts and Buck Rogers.

Don’t miss the chance to lose your day being delighted and diverted by the rest of Langridge’s blog, The Hotel Fred, as well as his website and the assortment of comics therein.

[Link via io9]

Posted in: Comics, Webcomics   |   Comments »

Sunday, July 6, 2008

The Undersea Adventures of Capt’n Eli (Jay Piscopo)

Posted by Charley Parker at 10:11 am

The Undersea Adventures of Capt'n Eli - Jay PiscopoThe Undersea Adventures of Capt’n Eli is a reminder of the fun and unpretentious adventure comics of the “Silver Age” (1960’s an 70’s) and before, in this case updated with a bit of anime flavor in the way outline and flat color drawings of the characters are set against rendered and 3-D backgrounds.

Drawn and written by Maine artist Jay Piscopo, Capt’n Eli was created as a promotional vehicle for a specialty root beer company. Comics and characters created in that kind of role are often half-hearted, designed-by-committee and drawn by disinterested commercial artists. Capt’t Eli, on the other hand, is a delightful exception to that rule, and surprised me when I first encountered it to the extent that I likened it to finding a classic Fantastic Four comic in your shredded wheat box.

Capt’n Eli carries a bit of that 60’s Marvel flavor, plus some of the wonderful camp feeling of earlier “Golden Age” comics (to which it makes reference with the character of “Commander X”), plus a healthy dose of Johnny Quest, which featured the character design work of Alex Toth. Capt’n Eli is an undersea sci-fi adventure story featuring high-tech submarines, flying mini-subs, time travel, monsters, robots, nefarious villains and lost civilizations; in short, a nice mixture for all-ages adventure comics fun.

The submarines, helicopters, robots and other tech gadgets in the story are rendered out as 3-D models, giving an additional flavor of Popular Science stories on wild designs for future submarines and aircraft. I particularly like the enemy subs that have a feeling of the Nautilus from the classic Disney version of 20,000 Leagues Under the Sea.

The combination of the outline and flat color drawings against rendered backgrounds and 3-D objects may seem jarring to some, though anyone whose seen my own webcomic knows I’m completely comfortable with it (grin), and the use of that approach in Japanese animation has made it seem less unusual in recent years.

It was through my webcomic that I encountered Capt’n Eli, when Jay Piscopo wrote me several years ago and asked me to take a look at the strip, which was then available as a webcomic. I did, and wrote a nice review of it on the Zark Comics Links page. Piscopo subsequently asked me if I would like to write a foreword to the new print collection, which I was delighted to do.

It took a little time to reach fruition, but The Undersea Adventures of Capt’n Eli has finally been released as a 104 page trade paperback (”graphic novel” format) containing two Capt’n Eli stories and a “Golden Age” Commander X story, and is available through the Capt’n Eli site for $9.99, on the same ordering page with the company’s root beer and other sodas (read “pop” for those of you in the U.S. and Canadian midwest); along with other Capt’n Eli gear. You can also find it on Amazon.

The volume features a cover by comics artist Steve Rude, and pin-ups by Rude, Herb Trimpe and Howard Chaykin. You can see a few (unfortunately small) sample pages from one of the stories by selecting “The Story Begins” at the bottom of this page. You can also read the full first Capt’n Eli webisode, The Mystery of Me, and some earlier material in the Archives (though, again, the web versions are kind of small).

The Capt’n Eli site also has a gallery of pin-ups and a bio of artist Jay Piscopo, who has a background as an art director at Tom Snyder Productions producing educational CD_ROMs like Fizz and Martina Math Adventures, created the The Scrap City Pack Rats comic for Goodwill Industries, and was an animator for the ABC Saturday morning show Squigglevision. Piscopo teaches classes in cartooning at the Maine College of Art.

The second volume of The Undersea Adventures of Capt’n Eli is slated for release in October of this year and should be available though the web site, Amazon and a number of comic book stores.

Oh, and the root beer’s pretty good too.

Posted in: Comics, Webcomics   |   5 Comments »

Tuesday, June 3, 2008

Into the Woods

Posted by Charley Parker at 11:10 am

Into the Woods at Gallery Nucleus, Catia Chien, Chris Appelhans, Kazu Kibuishi, Robert Kondo, Yoko Tanaka
Gallery Nucleus is a gallery in Alhambra, California that places a particular emphasis on illustration, commercial art and graphic narrative (e.g. comics). I’ve mentioned them before in the course of posts about artists who were exhibiting there.

The gallery has a new exhibit opening on June 14th called Into the Woods, with a group of artists, two of whom I have written about previously, whose oeuvre includes visual storytelling of one kind or another.

Catia Chien (image above, top left) is a free-lance illustrator who has illustrated a number of children’s books and contributed to the Flight comics anthologies.

Chris Appelhans (above,top right) is a concept artist for the film industry, whose credits include Monster House and a new urban/sci-fi version of Alice’s Adventures in Wonderland called Underworld. He has also contributed to the Flight anthologies and has a series of short webcomics called Frank and Frank that have recently been published in a wonderfully strange format book. (See my previous post on Chris Appelhans.)

Kazu Kibuishi (image above, center) is the editor of the Flight comics anthologies and creator of one of my favorite webcomics, copper, as well as the new graphic novel Amulet, which has recently been optioned as a feature film by Warner Brothers. (See my previous posts on Kazu Kibuishi, Amulet and Copper.)

Robert Kondo (above, lower right) is a concept artist with Pixar Animation, and has worked on films like Ratatouille. He is a contributor to the afterworks blog and part of E-Ville Press, a cooperative comics publishing enterprise with other Pixar artists.

Yoko Tanaka is an illustrator who has done several children’s books as well as editorial illustrations for clients like the Los Angeles Times. She is also a contributor to Flight.

Into the Woods runs at Gallery Nucleus from June 14 to June 30, 2008. Chien, Appelhans, Kibuishi and Kondo will be at the opening reception on June 14.

Thursday, January 31, 2008

High Moon

Posted by Charley Parker at 10:17 am

High Moon by David Gallaher, Steve Ellis and Scott O. BrownWhen I last wrote about Zuda Comics, DC Comics’ recent venture into webcomics, I pointed out two of the new webcomics that I thought were standouts, Bayou and High Moon. Both of them are now running as features, and are prominently promoted on the Zuda Comics home page.

High Moon is a horror/western by writer David Gallaher and artist Steve Ellis, with lettering by Scott O. Brown.

The High Moon team has been chronicling their work on the strip in a blog, from initial proposal to acceptance and production of the currently running strip.

It’s a loose, stream-of-consciousness kind of account, as blogs commonly are, but it covers many aspects of the process of creating a webcomic (or print comic, for that matter). You’ll find posts on initial concept designs and character sketches, photo reference, notes on writing and preparing the project for submission to DC Comics, plot breakdowns, page layouts, decisions about word balloon placement and, of course, preparation of the final art for the pages.

There is a recent post that starts to go into more detail about that process, in which artist Steve Ellis shows how he creates the unusual look of the comic.

He draws the pencils and inks in the traditional manner and scans the art into Photoshop. This is the most common method of working in the comics field today, though some comics artists, in particular some webcomics artists (like yours truly), do all of the drawing directly on the computer with a pressure sensitive tablet.

Ellis often adds to his drawing once it’s in digital form and then applies an unusual step in that he tones the final ink drawing with color adjustments in Photoshop, giving the entire work a sepia, old-photograph look particularly suited to the story and its setting. He further adds to the gritty texture of the images by leaving some of his pencil marks in place, eschewing the ultra-smooth look preferred in many mainstream comics.

Under the toned inks go a layer of color fields, that fill in color areas for the main forms, and on top of the ink layer goes another layer of detailed color highlights and final touches to make the finished image snap.

As I pointed out in my previous article on Zuda Comics, one of the things they have done brilliantly (in sharp contrast to the history of the “big two” publishers’ less than stellar forays into webcomics) is to utilize the medium to advantage in offering the option to view the pages at high-resolution. This enables you to not only get a cinematic feeling when reading the comics, but also a more detailed look at the artwork than afforded in normal printed comics or smaller-scale web comics.

When viewing the comic pages you have the option at the bottom right of the page frame to choose a full screen mode, and then read through the pages at that size. This is a wonderful feature, and particularly enjoyable with a comic as interesting and well-drawn as High Moon (see detail from the top-left panel of the final page in the image at left, bottom).

BTW, for those of you who may be too young to be aware of it, the title High Moon is a perfect take on the title of the 1952 Fred Zinnemann classic with Gary Cooper and Grace Kelly (not to mention Lon Chaney Jr.).

Saturday, January 26, 2008

Amulet, Book One: The Stonekeeper

Posted by Charley Parker at 1:17 pm

kazu Kibuishi - Amulet: The Stonekeeper
Kazu Kibuishi, who I have mentioned before, both in reference to his wonderful online comic Copper (also here), and as the primary force behind the Flight comics anthologies, has been hard at work for the last two years on a graphic novel project that has finally been released.

Amulet, Book One: The Stonekeeper is the first volume of a larger, three volume project (though it reads well as a story in itself).

The story is a fantasy adventure in which two siblings, an older sister and younger brother, must rescue their mother from deadly peril. It is something of a coming of age story in that they have the ability to take actions and effect events, but must take responsibility as well.

In it, Kibuishi combines some themes he has favored in his work on Copper and his longer pieces in Flight — the viewpoint of children, the visual textures of elements of the natural world like rocks and water, fanciful imaginative vistas, atmospheric color and eccentric flying machines.

I won’t describe it in too much detail because I enjoyed the little surprises I encountered in the story and I don’t want to deny you the same.

One of the most interesting aspects of the book, though, is the way Kibuishi has chosen to create his narrative.

You’ll find no panel-length word balloons with characters expounding on back-story or setup, no caption panels, no pages of exposition; everything is shown graphically, cinematically.

Many sequences are presented wordlessly, or almost so, relying on the flow of sequenced images to convey the narrative. This is where a comics artist’s skills as a visual storyteller are tested, and Kibuishi shows that he has studied some of the masters, probably both in comics and in film, where many of the same problems must be resolved. In both the set up and handling of the story you can see the influence of Anime masters like Hayao Miyazaki.

The drawings of the characters in Amulet are simplified, almost cartoonish; delineated with thin, single-weight outlines, and filled with areas of flat color or gentle gradations. Again, this is very like Anime, but without the slavish projection of Anime’s exaggerated stylizations to which so many young comics artists are inordinately prone.

The panel backgrounds in Amulet are often more implied that realized, with muted suggestions of detail overlayed with gradients of textured color. The exceptions are the dramatic establishing panels where the details of the background are important. There, of course, Kibuishi has a chance to show off his fertile imagination, in both fantasy and “real world” settings that are rich with texture and detail.

Throughout, his linework is controlled but retains a casual feeling; lines that accidentally cross another form or a panel border, and would normally be corrected, are left in place; nothing is ruled; even the panel borders are rough edged. Overall, the line, color and visual tone of the drawings are perfectly suited to the story.

One of the decisions about the presentation of this story that I’m not so fond of is the size of the book. The paperback edition is about 6×9″ (15×23cm), somewhat smaller than traditional comic book/graphic novel size. The book reads fine at that size, but I just prefer the larger canvas (which is why I really like the European graphic album format which is over twice the size of this volume).

The book is published by Scholastic, and this is the same format as their color editions of Jeff Smith’s Bone. In both cases it may be a compromise to keep the price of a 200 page color graphic novel down to under $10; which, for work of this caliber, is a tremendous bargain.

Kibuishi has created a page devoted to Amulet, in which he collects many of the posts from his Bolt City blog that have chronicled his work on the book; although, like many comics authors and artists, he has been so close to the project that he has neglected to include introductory information for newcomers.

As a better introduction, there is a 12 page excerpt from the beginning of the story (non-spoiler) on the New York magazine web site (who now has a terrific regular practice of excerpting recent graphic novels on their Comics Page). There is also an interview with Kibuishi about the project on Newsarama.

 
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Drawing, Illustration and Comics
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Norman Rockwell: Behind the Camera
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Drawings and Prints: Selections from the Permanant Collection
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Metropolitan Museum of Art, NY
An Italian Journey: Drawings from the Tobey Collection, Correggio to Tiepolo
May 12 - Aug 15, 2010
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The Pastoral Vision:British Prints, 1800 — Present
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